[Jailbreak III] Press Center

Welcome to the Unreal Tournament Jailbreak III Press Center. Here you will find general information about the UT Jailbreak mod and news about the pending release of Jailbreak III.

Please feel also free to visit our forums where the Jailbreak community lives, the map database that describes and links to maps created by community members, or contact us directly if you have any questions or if you would like to get more in-depth information about Jailbreak.

We'd like to ask you not to directly link to this page, but feel free to grab and use any content you find here.

Contents


What is UT Jailbreak?

UT Jailbreak is a team game modification for Epic's renowned first-person shooter Unreal Tournament.

Stay out of Jail!

In Jailbreak, like in many other game types, your objective is to frag the opposing players—but unlike other game types, fragged players go straight into safe custody in the enemy prison when they're killed. To get them out of there, one of their teammates will have to fight his way into the enemy base and trigger the jail release switch that's hidden there (Jailbreak!). It is your task to defend your prison release switch and to free your own teammates when they're in jail. If your opponents manage to get all members of your team in prison, the opposing team will score a point, and your team will die a horrible death.

Jailbreak strongly focuses on team play and forces players to take on different roles for their team as the game goes on—defending their release switch, going into offense to frag opponents, or attacking the enemy base to release your own team members from prison. You'll have to be a versatile player to survive and win a game of Jailbreak.

[Escape from Jail]

A Brief History of Jailbreak

Jailbreak was originally developed by Team Reaction for Quake 2 who also began an Unreal Tournament version in late 1999. The UT version was never completed. Daikiki saw the potential for UT Jailbreak and renewed the effort to bring this unique mod to Unreal Tournament. The first version of UT Jailbreak was released in the summer of 2000 and was quickly accepted by the Unreal community and sparked the growth of the fiercely loyal and rapidly expanding UT Jailbreak community.

Mid-April 2001, Daikiki released the second version of UT Jailbreak, this time including a much wider range of bundled custom maps and much better single-player support than ever before. ModSquad and other big Unreal mod review sites gave Jailbreak very favorable ratings that were backed by community acceptance. Together with Mychaeel and ElBundee, two other Unreal community coders, Daikiki released an update to this version shortly after that is currently still the latest public release.

In September 2001, the team consisting of Daikiki, Mychaeel and ElBundee started gathering ideas and concepts for the next generation of UT Jailbreak, Jailbreak III. A thorough overhaul of the code base, many added features and an entirely new suite of bundled maps promise the best UT Jailbreak experience ever. It is in internal beta stage since January 2002 and due for public release in end-March 2002.


UT Jailbreak Features

For the full listing of features new to Jailbreak III compared to previous versions, see What's New? in the Jailbreak III manual.

Death sequence: Depressurized Death sequence: Blasted Death sequence: Electrocuted Death sequence: Hacked

Bases, Prisons, and Release Switches

The basic equipment for any Jailbreak map. Stay alive or you'll be put in jail; defend your base to keep attackers out; and fight your way into the enemy base to the switch to release your teammates.

[Various death sequences]

UT Jailbreak prisons come in many shapes, and each of them has its own inventive way to end the lowly lives of the imprisoned players once an entire team has been captured and the other team scores. Prepare to be depressurized, eaten by monsters, shot into space, drowned in slime or extinguished in big explosions.

The Arena

There's more than one way to get out of jail and the Arena is the honorable escape. At fixed intervals, one imprisoned player from each team is placed in a small deathmatch arena where you will fight for your freedom. The winner is released and the loser is sent back to prison in shame while your fellow inmates watch it all on the Jailbreak ArenaCam!


[Arena in Gauntlet][Arena in Koos Galleons]

HUD Scoreboard

Information at your Fingertips

The all-new heads-up display (HUD) and scoreboard of Jailbreak III provide you with all the information you need to successfully plan your tactics: Where your teammates are, how to get to the release switch, how many of your and your opposing team's players are still running around in freedom, how much time is left until the game ends, and how well you and your opponents have been performing so far in this match. Use your brains to win the game.

[Scoreboard and HUD]

Frag Bots or Play Online

UT Jailbreak comes with full support of Unreal Tournament's renowned tournament bots. They don't only know how to blast you into oblivion, they also know how to defend the release switch, and they'll fight their way into the enemy base to release you and their teammates when necessary.

Or connect to the Internet, fire up the "Jailbreak" tab in Unreal Tournament's server browser and find fellow UT Jailbreak gamers for a suspenseful online match. Unreal Tournament's bots fill the empty places if there aren't enough human players to make two teams and will support their human teammates at their best.

Life Made Easy for Server Admins

UT Jailbreak expands Unreal Tournament's built-in password-protected web interface for game server administration by its own configuration pages. In addition, every UT Jailbreak game server whose web admin interface is enabled provides a publicly accessible web page showing the current game status—players and their score and state, team scores, game settings—and provides an easy way to join the ongoing game.


[Web Admin Interface][Public Game Stats]

Jailbreak III works well together with cheat-protection mods like CSHP and UTPure for undisturbed online playing enjoyment.

Full Integration in Unreal Tournament

Start UT Jailbreak from within Unreal Tournament's convenient user interface—no external launcher needed, no need to leave and restart the game just to switch to a different game type. Play it with your favorite custom models and bots, or use it together with any mutator. UT Jailbreak is fully configurable via intuitive dialogs and settings tabs that smoothly hook into the rest of the game.

Even better though, you can skin Jailbreak III's in-game appearance to your liking—use one of the bundled interface skins or a third-party one to change the visual appearance of the HUD and the scoreboard to match your mood or to get a change from the usual. Even creating your own custom skins is straightforward and easy. Some maps even have their own theme skins embedded. Get those creative juices flowing! [Interface Skins]

Screenshot Gallery

Click on the screenshots for a larger view. (Same applies to any of the images above, by the way.)

[LV-426] [Talaeron]
[Talaeron] [Rune]
[Raid: Escaping from Jail] [Raid]
[Construction (unedited in-game)] [Industrial Rage (unedited in-game)]
[Industrial Rage: Surveillance Camera (unedited in-game)] [Freya][: Death Sequence (unedited in-game)]

Also have a look at Buffy and Drake, a small story in seventeen pictures featuring the ArenaCam.


Contact Us

Feel free to contact us if you have any questions, need fresh Jailbreak news and media or want more in-depth information about Jailbreak III.

Public Relations

Sue Blue (NYGrrrl) (New York, U.S.A.)
Michael Buschbeck (Mychaeel) (Munich, Germany)

Development Team

Michael Buschbeck (Mychaeel) (Munich, Germany)
Matthias Kath (ElBundee) (Munich, Germany)
Derrick Puckett (Daikiki) (Utrecht, Netherlands)