More new stuff

  • warning: Declaration of flag_handler_relationship_content::ui_name() should be compatible with views_handler::ui_name($short = false) in /var/www/jailbreak/sites/all/modules/contrib/flag/includes/ on line 62.
  • warning: Declaration of flag_handler_relationship_counts::ui_name() should be compatible with views_handler::ui_name($short = false) in /var/www/jailbreak/sites/all/modules/contrib/flag/includes/ on line 118.
  • warning: Declaration of views_plugin_style_default::options(&$options) should be compatible with views_object::options() in /var/www/jailbreak/sites/all/modules/contrib/views/plugins/ on line 17.

So many cool add-ons are being released for UTJB right now that even I'm having trouble keeping up. Here's what we have from the last few days. First and foremost, Mychaeel has created a new mutator that modifies bot behaviour in jail. In short, it makes them go ballistic. But this isn't just your basic 'going postal on a hot day in Arizona' ballistic. This is scrumptuous configurable ballisticity. Make them irritable, aggressive, manic depressed. You can even set seperate team damage for jailed players so they can go around killing each other in a consequence free environment. Don't say we don't teach kids anything useful here ;)
Read all about JB-Madmen. Then download it.
I'm afraid I've turned my hand to mapping again. The result is JB-Forrester. Medieval gothic castle kinda thing. Layout's relatively simple. Lots of open spaces and a difficult approach to the mech. I've even used ElBundee's excellent JBspecials for the custom death.
Download JB-Forrester. As always, your feedback is welcome in the forum.
Lastly, I'd like to point out that solace is on the way for those of you plagued by that most nasty of phenomena, jail camping. I'll have a mutator ready within a few days that will allow an admin to give jailed players temporary protection upon release or even punish the camper. Can anybody say Llamahunt?