PlanetJailbreak

Release protection

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  • warning: Declaration of flag_handler_relationship_counts::ui_name() should be compatible with views_handler::ui_name($short = false) in /var/www/jailbreak/sites/all/modules/contrib/flag/includes/flag_handler_relationships.inc on line 118.
  • warning: Declaration of views_plugin_style_default::options(&$options) should be compatible with views_object::options() in /var/www/jailbreak/sites/all/modules/contrib/views/plugins/views_plugin_style_default.inc on line 17.

Here's a shot of the release protection effect our coder Crokx is currently working on. For those new to Jailbreak, release protection is one of several anti-llama systems. It makes released prisoners impervious to weapons fire for a short time, to make camping the jail exit pointless. It allows players to get home to base safely, but it comes at a price: either you can't inflict any damage to other players while you are protected, or as soon as you fire upon a player, your protection is removed. This option, as well as the protection time, can be set in the configuration options.

Release protection is a basic component of Jailbreak, but under our modular approach to code design, it is coded as a mutator. All Jailbreak-specific mutators will be grouped into their own tab in the UT2003 game setup interface.

Image - Release protection