PlanetJailbreak

Lightning strikes twice

  • warning: Declaration of flag_handler_relationship_content::ui_name() should be compatible with views_handler::ui_name($short = false) in /var/www/jailbreak/sites/all/modules/contrib/flag/includes/flag_handler_relationships.inc on line 62.
  • warning: Declaration of flag_handler_relationship_counts::ui_name() should be compatible with views_handler::ui_name($short = false) in /var/www/jailbreak/sites/all/modules/contrib/flag/includes/flag_handler_relationships.inc on line 118.
  • warning: Declaration of views_plugin_style_default::options(&$options) should be compatible with views_object::options() in /var/www/jailbreak/sites/all/modules/contrib/views/plugins/views_plugin_style_default.inc on line 17.

The ideas for death sequences keep coming. This one's made by Crokx. It's a nice little number we call the Thunderbolt, for obvious reasons.

We're also working on a variation of the default fireball death: something for out barbecue enthusiasts, it's a flame-grilled sort of experience, in which players all burst into flames. Other ideas in the can include an electrical death with sparks a-flying and the moose crusher.

Jailbreak 2003's modular class structure means these are coded completely separately: the jail class just triggers the death sequence. That means mappers are completely free to write their own. We just like creating new and interesting ways to die! Expect to see more!

Image - Lightning strikes twice